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Research Projects
UltraMeshRenderer
UltraMeshRenderer: Efficient Structure and Management of GPU Out-of-core Memory for Real-time Rendering of Gigantic 3D Meshes
Foveated VR Rendering System
Foveated VR Rendering System for Large 3D Meshes
LLM-Driven Agents
Exploring Large Language Model-Driven Agents for Environment-Aware Spatial Interactions and Conversations in Virtual Reality Role-Play Scenarios
Game Programming Assignment
Integrating Independent Contributions in a Game Programming Assignment
Balanced Mesh Segmentation
Spherical Parametric Measurement for Continuous and Balanced Mesh Segmentation
Lunar Exploration: Past
Lunar Exploration: Past
Ellic's Exercise Class
Ellic's Exercise Class
Multi-User VR Experience
Multi-User VR Experience for Creating and Trading Non-Fungible Tokens
Real-time Multimodal Interaction
Real-time Multimodal Interaction in Virtual Reality - A Case Study with a Large Virtual Interface
Game Projects
Vigorus
Vigorus
Paint War
Paint War
Scholar Burst
Scholar Burst
Circus Breakout
Circus Breakout
Polygon Tower Defense
Polygon Tower Defense
Mercenary Squad
Mercenary Squad